Apple IPhone 5s GPU Tested, Twice As Fast As The IPhone 5 Unit

By 02:05 Sat, 17 Jul 2021 Comments


Apple announced a brand recent chipset for the iPhone 5s – the Apple A7 – and in traditional Apple fashion proceeded to give very small detail about it. The company promised 2x performance increase over the iPhone 5 in Central Processing Units (CPU) and GPU performance (and 40x over the original iPhone).

There was very small on the GPU front – OpenGL ES 3.0 support was added and the presenters boasted about the improved graphics, but GPU model remains unknown. The Apple A6 in the iPhone 5 had a PowerVR SGX543MP3, so there's a high chance Apple is using a newer PowerVR or at least one with more cores / at a higher clock rate.

A GFXBecnh 2.5 score confirms the performance has indeed gone up, but the test is getting recent now (and uses OpenGL ES 2.0) so we're not seeing the full capabilities of the recent GPU (like those fancy lens flares in Infinity Blade III).

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GLBenchimprint 2.5 Egypt (1080p off-screen)

Higher is better

  • Sony Xperia Z Ultra

    60

  • Apple iPhone 5S

    56

  • LG G2

    54

  • Samsung Galaxy S4 (Octa)

    43

  • HTC Butterfly S

    42

  • Samsung Galaxy S4 (S600)

    41

  • HTC One

    37

  • Google Nexus 4

    32

  • Sony Xperia Z

    31

  • Sony Xperia SP

    31

  • Apple iPhone 5

    30

  • Samsung Galaxy S4 mini

    17

  • HTC One mini

    15

  • HTC One X

    11

GLBenchimprint 2.5 Egypt on-screen

Higher is better

  • Apple iPhone 5S

    53

  • LG G2

    51

  • Apple iPad 4

    41.5

  • Apple iPhone 5

    41.1

  • Samsung Galaxy S4 (S600)

    41

  • LG G2

    33.6

  • Apple iPad mini

    24.3

  • Apple iPad 2

    23.2

  • Apple iPad 3

    21.3

In the 1080p off-classy screen test, the iPhone 5S shows nearly double the performance of its predecessor. This doesn’t show up in the on-classy screen test though as the benchimprint hits the 60fps classy screen limit (the test is recent and can't stress the GPU at the native 640 x 1136 resolution of the iPhone 5s).

With OpenGL ES 3.0 support on both iOS 7 and Android 4.3 and improving mobile GPUs, we're about to acquire a lot of eye candy on mobile 3D games.

Source | Via


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