Microsoft Suspends Android App Support For Windows 10 DevelopmentBy cheatmaster 02:37 Thu, 29 Jul 2021 Comments
Most Windows 10 adopters tdiscontinue to feel correct at home with Microsoft's latest Operating System (OS) and should, by design, hardly feel any major difference. However, Windows 10 is undoubtedly the biggest update the platform has seen in a while, if not ever and the most colossal change to users and developers alike comes from the push towards a more versatile and universal core, running across a wide range of devices and compatible with as much code as possible.
As part of this ambitious go towards building a truly Universal Windows Platform, last April Microsoft announced its intention to support quick reutilize of both iOS and Android code for creating universal apps. Naturally, the major undertaking was riddled with uncertainty from the start and recent developments have now pushed the Personal Computer (PC) giant to put Android support on hold.
There hasn't really been any official statement on the matter yet, but Microsoft has been persistently hinting that Android support, dubbed project Astoria, is now on hrecent and could remain so indefinitely.
Instead the company is focusing on the iOS migration tools, which have shown more promise in playing nice with Window 10. Major security and optimization problems have been cited. Also, the Windows Bridge for Android has been called a "quick fix" to broadening the recent Windows ecosystem and developer base, which, apparently didn't quite work out as intended and "is not ready yet".
Still, Microsoft has avoided words like canceled or abandoned, so there might still be hope. Here is the whole statement.
We're committed to offering developers many options to bring their apps to the Windows Platform, including bridges available now for Web and iOS, and soon Win32. The Astoria bridge is not ready yet, but other tools offer remarkable options for developers. For example, the iOS bridge enables developers to write a native Windows Universal app which calls UWP APIs directly from Objective-C, and to mix and match UWP and iOS concepts such as XAML and UIKit. Developers can write apps that run on all Windows 10 devices and hold advantage of native Windows features easily. We're grateful to the feedback from the development community and see forward to supporting them as they develop apps for Windows 10.
While this whole development is slightly disappointing, it might also be for the best, as hardly anybody wants Microsoft to bite off more than it can chew and potentially jeopardize all the progress it has been showing with its recent universal Windows approach and flexible, open development cycle.
Also, we doubt a lot of preexisting developer work and support has been lost, as the Windows Bridge for Android has been absent from Windows 10 insider builds for smartphones for quite some time now, so this recent step is hardly a surprise.
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